Churches train priests and missionaries, and also are responsible for researching technologies that benefit priests. The majority of techs benefit Beguines, Missionaries, and Carroccios as well, though only missionaries belong to a converting civilization by default. Churches also store relics, which then generate silver.
Available to: All
Cost: 175 wood
Armor/Pierce Armor: 0/8
Garrison Capacity: 10 monks/missionaries (must have gather point on Church) or relics.
Mendicant Orders (improves Priest speed)
Celibacy (improves Priest HP)
Heresy (units converted by enemy die rather than convert)
Localised Interdict (converting civs only; allows conversion of buildings, siege, War Wagon)
Chiliasm (Bohemia only; allows conversion of Priests)
Faith (increases conversion resistance)
Block Printing (converting civs only; improves Priest range)
Manuscript Uniformity (converting civs only; improves Priest recharge rate)
Girdle Book (converting civs only; allows only one Priest to rest if multiple Priests attempt to convert the same unit)