The Town Hall is the administrative center for your city. It trains your peasant workforce, allows you to breed sheep as well as to research a civ's policy decision and various economic technologies that increase the efficiency of your peasants. It can, furthermore, serve as a last means of defense (Burgundian Town Halls have +2 attack).
You must advance to the 13th Century to build additional Town Halls; however, if your main one is destroyed at any time you are able replace it if you have the required amount of resources.
Building Statistics[]
Name: Town Hall
Available: All (Additional THs are available from 13th Century on)
Cost: 275 wood, 100 stone
- HP: 2400
- Attack: 5
- Armor: 3
- Pierce Armor: 5
- Range: 6
- Garrison Capacity: 15 foot units
Special: +3 vs. spearmen, ships and lancers; no minimum range. Additional Town Halls available in 14th Century, though you can replace yours at any time if it is destroyed.
Technology Tree[]
Units | Technologies | ||||||
---|---|---|---|---|---|---|---|
12th Century | Peasant | Sheep | Loom | Town Watch | |||
13th Century | Wheelbarrow | ||||||
14th Century | Town Patrol | Hand Cart | Policy Decisions | ||||
15th Century |