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The pikeman is the stronger form of the spearman. It benefits from a significant anticavalry bonus and also carries a bonus against ships. Some civs' pikemen benefit from long polearms.
Pikeman

a Pikeman

Vital Statistics Edit

Available to: All except Genoa. Poland requires Ostsiedlung to upgrade.

Century: 13th

Training Facility: Levy Quarters or Assembly Hall

Hit Points: 55

Attack: 4

Armor/Pierce Armor: 0/0

Range: 0(1 for some civs)

Cost: 35(45) food, 25 wood

Special: +22 vs. cavalry, +15 vs. ribalds, +11 vs. ships and lancers, +1 vs. buildings.

UpgradesEdit

Upgrade from: Spearman

Attack: Forging , Iron Casting , Blast Furnace

Attack, Hit Points: Drill Pikemen , Close Order Drill

Armour: Scale Armour . Mail Armour , Plate Armour

Speed: Squires

LOS: Pathfinding

Civs and Spearmen Edit

Austria: Higher cost. Researching Romzug provides +20 HP.

Bavaria: Researching Romzug provides +20 HP.

Bohemia: +1 range. Researching Taborite Sect provides +15 HP.

Brittany: +1 range.

Burgundy: -10 HP.

Flanders: +1 range. Cost decreases as player advances through centuries. +1 attack vs. buildings. Researching Three Members of Flanders provides +2 attack, +10 HP.

France: +1 range. -5 HP. Researching Communes provides +20 HP.

Friesland: HP increases as player advances through centuries.

Guelders: Additional HP, but slower and attacks slower. Costs 25% less.

Helvetia: +1 range.

Liège: +1 range. Researching Tribunal of the XXII provides +2 pierce armour.

Milan: Train 20% faster. Researching Scuola Sforzesca provides +1 attack, +1/+2 armour, but reduces speed. Researching Lombard League provides +1 range.

Poland: +1 range. +2 attack. Available with Ostsiedlung.

Savoy: Take up 1/2 population slot. Cheaper but with fewer HP.

Saxony: Attack speed increases as player advances through centuries.

Scotland: +1 range. +1 attack. Cheaper but with longer training time. Moves 15% faster. +2 attack vs. cavalry (Team Bonus).

Wales: +10 HP. Faster but with increased cost.

Other civs: Normal.

Strategy Edit

Having a large number of pikes available is easy, since they're cheap, fast, quickly produced, and very strong against primarily offensive units. With more cavalry-types appearing on the battlefield in the 13th Century, pikemen should form the basis of any early defensive army and can be used to block important entrances.

Ranged pikemen (long pikes) have the advantage to form close-order formations of several ranks. Just like before, that makes it possible to deal more damage to any melee unit attacking the formation. However, the vulnerability to archers, siege, and heavier troops remains.

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