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Saxony is a civilization within Age of Chivalry: Hegemony . This article only covers Saxony in the game. For history, check out the History article.


Civilizational Benefits Edit

  • Militia, Knightly Infantry +10 HP
  • Fishing Ships 2X HP; +2 pierce armour
  • Fishing Ships work rate +5% 12th cent., +10% 13th cent., +15% 14th cent., +20% 15th cent.
  • Mill, Lumber Camp, Mining Camp cost -50%
  • Infantry attack 10% faster 13th cent., 15% 14th cent., 25% 15th cent.
  • Kogge cheaper, trains more quickly
  • Has access to the Guild Hall
  • Assembly Halls and Guild Halls +500 hit points (Team Bonus)

Policy Decisions Edit

Hanseatic League - disables Knightly Cavalry, Militia +2 attack +10 HP, Merchant units faster, enables Likedeler


Kurfürst - Militia -10 HP, all knightly units +3 attack


Teutonic Order - disables non-siege military units, enables new Order units and technologies, enables conversion


Unique Unit and Technology Edit

Rhenish Knight - Regenerating medium cavalry with anti-lancer armour; requires Hanseatic League or Kurfürst, Mercenaries.


Counterpoise Trebuchet - Trebuchets fire, pack/unpack faster

Units AvailableEdit

Infantry Edit

Militia Line - Saxony receives all units within this line. Researching Hanseatic League gives them +2 attack and +10 HP.

Spearman Line - Saxony receives both spearman-line units.

Cavalry Edit

Light Cavalry Line - Saxony does not receive the Hobelar.

Ministerialis - Saxony receives this unit.

Lancer Line - Saxony does NOT receive this line.

Militia Lancer Line - Saxony receives both units of this line.

Unique Unit - See above.

Ranged Edit

Skirmisher Line - Saxony receives both units within this line.

Archer Line - Saxony receives all units within this line.

Cavalry Archer Line - Saxony receives both units within this line.

Siege Weapons Edit

Ram Line - Saxony does NOT receive the Siege Ram.

Scorpion Line - Saxony receives all units from this line.

Mangonel Line - Saxony does NOT receive the Siege Onager.

Other Siege Units - Saxony receives the Trebuchet. Researching Teutonic Order enables the German Gunner

Castle UnitsEdit

Knightly Infantry - Saxony receives both units of this line. Researching Kurfürst grants +3 attack.

Knightly Cavalry - Saxony does NOT receive the Royal Knight. Researching Kurfürst grants +3 attack.

Naval Units Edit

Mercenary Warship Line- Researching Hanseatic League enables the Likedeler.

Galley Line - Saxony and sixteen other civs lack the Galeass.

War Cog--Saxony and sixteen other civs lack the Holk.

Demolition Ship - Saxony receives the Demolition Ship.

Technologies Edit

Blacksmith - Of 16 technologies available, Saxony is able to research all except Pavises.

Castle - Saxony does NOT receive Hoardings and Sappers.

Military - Saxony can NOT research Pike Drill and Plackart.

Dock - Saxony receives all technologies at this building.

Economy- Saxony does NOT receive Bills of Exchange, Crop Rotation, Silver Shaft Mining or Stone Shaft Mining.

Church - Saxony does NOT receive Heresy and Chiliasm. Conversion technologies are enabled for the Teutonic Order.

Town Hall - Saxony receives all technologies at this building.

University - requires Hanseatic League or Kurfürst. Saxony lacks Architecture, the Treadmill Crane, Heated Shot and the Bombard Tower.

Guild Hall - Saxony receives Chivalric Order instead of Close Order Drill.

MonumentEdit

Saxony

The Saxon Monument (Hildesheim Town Hall)

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