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Age of Chivalry Hegemony introduces changed unit lines and several new units.

New units in Age of Chivalry HegemonyEdit

(also see: What's New In Age of Chivalry?)


MercenariesEdit

Besides the changes to standard units, a new "unit class" has been enabled: Mercenaries.

These units are powerful warriors drawn from foreign countries to fight for florins. You need to research the Mercenaries Technology (and usually a specific Policy Decision) before you gain access to these units. Others are drawn from certain regions belonging to the country they serve. Some of them therefore don't require the Mercenaries Technology.


Require Mercenary-Technology

Require no/other technologies

  • Genoese Crossbowmen
  • Mercenary Longbowmen
  • Gascon Crossbowmen
  • Rhenish Knights
  • Ruiters
  • Condottiero
  • Florentine Gunner
  • Flemish Gunner
  • German Gunner
  • Privateer
  • Caravel
  • Cuman/Mongol Auxiliaries
  • Scots Guards
  • Swiss Pikemen
  • Italian Infantry
  • Flemish Infantry
  • Culverin
  • Donderbusse
  • Houfnice
  • Florentine Gunner (Genoa, Florence)

Unit diversificationEdit

In comparison to Age of Kings/The Conquerors, the chivalry-unit lines are more varied. Units are now affected by class-specific upgrades in the blacksmith.


You distinguish between:

Infantry:Edit
Cavalry and Lancers:Edit
Archers and Crossbowmen:Edit

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